home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
More DosGames 2.0
/
MORE - Dosgames 2.0 (Software Company)(1994).iso
/
dosgames
/
ludo
/
english.txt
< prev
next >
Wrap
Text File
|
1994-09-01
|
5KB
|
80 lines
LUDO
----
Game descriptions :
-------------------
The object of this entertaining game is to dice one's pieces from the
starting line across the board to the finishing line as quickly as
possible. At the same time you try to annoy your fellow players and
capture their pieces as often as possible so that they'll have to
start all over again.
Order of the game :
-------------------
Before the actual game begins an option menu is on display. Here you
can adjust the option of the game. Is one or several players to be
switched off you click to the human symbol of the respective colour
so that the frame will disappear. However, if one or several players
are to be adopted by the computer you click to the computer symbol
of the respective colour. In the last but one row of symbols you
adjust the option, if the game is to be played with or without
compulsion to take pieces. The left symbol (HEART) means no compulsion,
and the right symbol (CROSS and ARROW) compulsion to take pieces.
More details about that later. When everything has been adjusted
properly you click to 'PLAY'. Now the board appears with 16 pieces
waiting for their employment. The grey squares of the board represent
the course that has to be coverd by the pieces clockwise. On the
coloured squares of the course the pieces start way across the course.
The four coloured squares lying above each other represent the finish
of each colour. First it is decided which colour starts the game. For
that purpose you click tothe dice below right. Once for each colour
in use.The colour with the highest number starts the game. When a
colour is taken over by the computer it also throws the dice for its
colour. Otherwise the dicebelow right is always clicked to. The lower
window next to the dice shows how many times the respective colour
can try. If one colour still has all its four pieces the course, you
may try three times to dice a 6 because a piece can only begin its
way to the finish by dicing a 6. For that purpose a piece is put on
the starting square of the respective colour. Now you must throw the
dice again and the piece is advanced on the course by the diced
number. Your own and other pieces can be leaped over, the occupied
squares are included in the counting. The player who has several
pieces on the course can choose with which piece to move on. The
computer shows by a ring round the pieces' heads which pieces are
able to move on. Youonly have to click to one of them. When you hit a
square with the last point of your number which is occupied by a
strange piece you capture this piece and put your own piece on this
square. Captured pieces are put back to the outside squares of their
colour. They have to start again. Your own pieces can't be captured
by you, you'll have to move with another piece then, because only
one piece is allowed to stay on a square. As long as further pieces
wait to be used on the outside squares, none of your own pieces is
allowed to stay on the starting line. It has to clear the square as
soon as possible. Whenever dicing a 6 you can throw the dice again.
With a 6 you always have to enter a new piece in the game, as long
as there are pieces on the outside squares. Once you have covered
the whole course completely you move with your piece to the finishing
squares of its colour. There pieces can be leaped over as well. You
mustn't enter the other players' finishing squares. If there are
already pieces on the finishing squares and all the others are on
the outside squares, this colour is again allowed three times to dice
a 6, if the pieces in the finishing squares stand from the inside to
the outside one after another. There mustn't be an empty finishing
square between them. The player who has taken all his pieces to the
finishing squares is the winner. The others carry on playing for the
next places. The respective number of the dice is shown by the green
frame round one of the dices in the right upper corner. If the option
of compulsion to capture other pieces has been adjusted, you'll have
to take special care in choosing a piece to move on. If you miss
capturing an enemy piece although having the chance, your own piece
will have to leave the course. Then it also has to start again.
If you want to quit the game, it can be saved before. For that purpose
you click to the disk symbol with the arrow inwards. To load the game
you click to the other disk symbol. In order to quit, the stop sign is
clicked on. Only one game can be saved at a time. I don't think this
game is in need of any further explanation. I don't mind taking some
advice.
Enjoi playing the game